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1. mac app is "damaged and can't be opened". can't find override in security settings, might need to be "signed"? might really be "damaged", but I doubt that. apple dev has been on the decline lately

2. is this godot-only or can be used standalone?

1. Thanks for the feedback, but then i guess, i can't fix it for mac. I will take that version offline.

2. It is a standalone app. It's just made with Godot (3.4).

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Hey, you mention a linux export which you cannot test; I can’t find it, in the zip is just an .exe and a .pck

Am I looking in wrong place?

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Hey, sorry but i have not updated the new versions in Linux and Mac and so i just hided it. But especially for you, i have exported the newest version for Linux and uploaded it here.  

I would appreciate a quick comment if it is working or not! :) 

Thanks a lot for providing the build!

Starting the application, clicking through things, reading tutorial, adding an own project, generally adding/changing/deleting data in available sections - all works.

I encountered a crash when trying to change the title of a journal entry, but on reloading (no data lost btw, nice!), renaming an entry worked as expected.

Thanks for your reply, i really appreciate your feedback! 

At least i will note down this bug and check it out in the future. As you can see in the timeline, the developement slowed down over the months, since i am working on different projects, but from time to time i still work on it. Hit me up, if you have any problems.

Schöne Grüße aus Berlin :) 

Btw it’s spelled Kanban not canban 😃

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Thanks! Since i am german, and many of the 'K's in german will be translated to 'C' in english, i just assumed it would be "Canban" without spell checking 😃

Discovered another occurance of “canban” in the tutorial, following text:

"You can click on the nodes and lines in the gantt chart, to directly go to the task (canban)"

Your feedback is motivating me to work at least on a small update in the near future :) Thanks.

btw: I've read some of your blogposts. Very interristing stuff and nice artwork. I am also thinking about to write a mail, asking you for some sort of coop

Sure, no problem, hit me up! I’m for sure curious about it, depends on if I can manage it time-wise mostly, I’d guess.

Windows Version opens the Godot screen and then immediately closes again :(

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Hey Faylayx,

Thank you very much for your feedback. You was totally right. Checking without any past save files (so first time-initialising state) is going right on my Debug Checklist for the next releases.

Now it should work properly! :)